Bruno Profile Picture Houdini Certified Instructor

Spatial AI &
Synthetic Data

Technical Architect & Instructor

I improve model accuracy and build procedural pipelines at the intersection of Spatial Computing and AI.

Technical Architect: 8+ years in real-time development and procedural pipelines.

Certified Instructor: 1 of ~20 SideFX Certified Houdini Instructors worldwide, shaping XR and AI curriculums.

Researcher: Pioneering Agentic Workflows for model accuracy and Computer Vision inference on Smart Glasses.

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Autonomous Mesh-to-Model CV Pipeline

Autonomous Mesh-to-Model CV Pipeline

An end-to-end, multi-agent pipeline that converts raw 3D meshes into highly accurate computer vision models using Houdini, Isaac Sim, and YOLOv8.

Breaking the NavMesh: Automating s&box

Breaking the NavMesh: Automating s&box

Automating a custom Source 2 puzzle room using an agentic approach via an MCP server connecting Node.js and C#.

Voice-Activated 3D Object Spawning (Part 2)

Voice-Activated 3D Object Spawning (Part 2)

Taking Meta Ray-Bans to the Cloud with Docker and RunPod. Native Image-to-3D pipeline completely orchestrated using SAM 3D, YOLO-World, and Unity.

Voice-Activated 3D Object Spawning

Voice-Activated 3D Object Spawning

End-to-end computer vision and spatial computing pipeline using Meta Ray-Ban smart glasses, SAM, and Unreal Engine.

Spatial Context Aware AI Assistant

Spatial Context Aware AI Assistant

A fully automated, multi-engine pipeline for generating synthetic data, training real-time vision models, and deploying spatial instructions to AR smart glasses.

ARtist

Lightship VPS Challenge: ARtist

Lead Developer: Unveil the real world metaverse. Start your journey as an artist or an art collector.

ARstronauts

ARstronauts

Lead Developer: Juego creado para el Mini GameJam: Immersive Learning de Niantic Parallel Room.

Instalations

Instalations

Lead Developer: Gallery of various spatial installations and XR setups.

El estado de las cosas

El estado de las cosas

Lead Developer: AR experience and technological development for Marcos Castro's exhibition.

Cuaderno Desbordado

Cuaderno Desbordado

Lead Developer: Immersive technology and Spark AR showcase at CENTRO.

La Inmortalidad del Cangrejo

La Inmortalidad del Cangrejo

Lead Developer: Virtual Reality project by Flaminguettes.

Mardini 2026

Mardini 2026

Participation in SideFX's Mardini daily art challenge.

Challenges

Coding Challenges

Visual coding challenges inspired by Daniel Shiffman's Coding Train.

Random Renders

Random Renders

A gallery of assorted 3D renders and visual experiments.

Random Videos

Random Videos

Assorted procedural animations and visual effects clips.

Let's connect!

Interested in my work? Have a collaboration to pitch? Feel free to drop me a line.